Main blog, mostly oriented to development. 2004-Now.Small projects, games and experiments
Miscellaneous proof of concepts, small videogames and experiments.
Small projects, miscellaneous scripts and cheatsheets.
Blog about role-playing games, boardgames and miniatures. 2006-Now.
Staff member: forum and in-game moderation and cheat prevention. Technical administration of website and forums. Game server scripts developer and tester. 2004-2014.
Multi-language blogging community. At its peak had ~20 active blogs and hundreds of freely available downloads. 2004-2014.
Spanish portal about development, computer news and tutorials. In the early years got good traffic from Spanish and latin-american visitors. 2001-2014.
Tribute website containing mods, maps and graphics for the videogame. +1.2GB of data to catalog. No help from remaining team members. 2013-2015.
Free online multiplayer games portal, with custom self-hosted servers for Ultima Online, Freelancer, FreeCiv, OpenTTD and others. 2008-2009.
Movies, series and documentaries micro-reviews blog. Administrator & blogger (+1 other blogger). 2010-2015.
Videogame reviews blog (PC and consoles). Administrator & blogger (+1 other blogger). 2009-2015.
Internal Google Analytics-like website to track visits to my blogs, check Google Trends and other internal tools. 2015-2017.
Videogame fan-site, made to practice with PHP/Wordpress, later migrated to BlogEngine.net. 2010-2015.
Alberto, una vida de desgracias
LucasArts-like 2D humour graphic adventure. UI, movement and a few screens prototype coded in Div2 (mid 90s spanish game development language). Source code lost (hard disk broke). Early 90s.
Enciclopedia de la Magia
Interactive enciclopedia about magic, its history and some tricks. Magician friend and idea owner couldn't spend time on project. Late 90s.
Website with a ranking of free file hosting providers. SEO experiment. No help from "idea owner" and contributor. 2015.
Quake Forever CD
Tribute CD containing mods, maps and graphics for the videogame. 1st volume done (not distributed). 2nd volume halfway done. No help from remaining team members. ~1997.